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Side quests offer hints at what lurks in the deep and characters you meet seem to be constantly nervous, wary of something out in the mists. However, it’s still a lovely experience and just the sort of thing you want to play after a long day at work.Īs you continue to play and venture further and further from your home island then then things start to get rather more spooky. Certain fish can only be caught with certain rods, and your boat is very slow, pootling around the sea without any urgency. The first few hours of the game are rather sedate, and it takes a while to get your boat kitted out with new equipment. All is not what it seems on this archipelago with mysterious lights, blinking eyes, and slithering things jumping on board to try and destroy your catch. Sleep is important because if you don’t make it back before nightfall, things start to go bump in the night – or splash in the night, to be more specific. You will spend a lot of time on this screen optimising your boat’s load, but the video game logic where a fishing rod takes up more space than a Mackerel, is a little annoying.įish caught and it’s time to head back to the shore to sell you catch, upgrade, buy new rods, nets, and motors, and sleep.